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Sd gundam cross ray
Sd gundam cross ray






sd gundam cross ray

Note: The Range for Awaken weapons is assumed with an Unit with a Pilot that has Awaken stat of 1 or above. (This occurs even if damage is nullified by Abilities such as I-Field) If your Unit gets hit, the Pilot will "Cool Down" and the MP Gauge will return to 50%. Occurs when the Pilot destroys an Enemy Unit/Warship while Tension is at Critical.Ĭritical Rate is always 100% and attacks will be Super Critical. Range for all Awaken weapons are extended to 10. Range for all Awaken weapons are extended to 8.Ĭritical Rate is always 100% and certain Pilot Abilities and Unit Abilites will activate. Range for all Awaken weapons are at default of 6.Ĭertain Pilot Abilities will activate. Range for all Awaken weapons are reduced to 4. The higher the Tension, the more damage the attack will inflict and vice versa. Remember, damage for (non MAP) weapons that consumes MP will be affected greatly by the Pilot's Tension. Tension goes down when: Consuming more MP than gained when attacking an enemy with weapons that uses MP, use MAP weapons that consumes MP, attack misses the target, getting hit. Tension goes up when: Attacks hit the enemy, destroy the enemy, evade enemy attacks. Tension goes up or down depending on the Characters's MP Gauge, and each Character has a different MP Gauge in terms of value, change, and Tension range. Pilot's Tension mainly affects how much damage your Unit will inflict and how much damage your Unit will receive. If the stat is 0, the range of all Awaken weapons will be reduced.Īffects EXP gained when you defeat Enemy Units/Warships. Increases Accuracy and Evasion by 1% for every 5 points in the stat. Cost starts from 30AP and max out at 100AP with 10AP increments for every 5 points of stat you raise.Īffects Accuracy of all Shooting weapons.Īffects Accuracy and Damage of all Awaken weapons. The more you raise a stat, the more expensive it costs. )Īll Pilot stats can be raised by spending ACE Points on them with the exception of Awaken if the stat is at 0. Movement can be reduced by the Unit's Terrain Ranking and Terrain features such as forests. EN can be replenished by putting the Unit in the Warship and wait for a Turn.ĭetermines how much damage the Unit does.ĭetermines how much damage the Unit takes when attacked.ĭetermines how many spaces the Unit can move. The Unit cannot use its weapons if its remaining EN is less than the EN consumption of its weapons. HP can be replenished by putting the Unit in the Warship and wait for a Turn.Įnergy. The Unit is destroyed once HP becomes 0, you will have to produce another Unit unless it has Escape System. G GEN Unit Stats Visual Chart REQUIRES IMAGE REPLACEMENT This provides a basic explaination several important gameplay aspects such as Stats, Tension, and Weapons.








Sd gundam cross ray